Many of us will “celebrate” our THREE YEAR ANNIVERSARY of TAPPING this week. I put the “rabbit ears” around the word “celebrate” because if you think about it, giving three years of dedicated service to something that really isn’t considered “good for you,” is tantamount to marking the first day you started smoking crack. But, as a wise old man used to say, “It is what it is…”
As a seasoned, veteran tapper (who started tapping on October 1st, 2012) I can actually speak with authority to the fact that no matter how rose-colored those halcyon memories may seem, these really are the “good old days.”
Those who started when I did (when you had to tap both ways to school in a blinding snowstorm, uphill both ways), remember that it was very, very, very common for there to be server outages that often lasted as much as 3-5 days. While the updates came fast and furious, with loads of Freemium items to suck us in, it only took a couple of weeks before we were tantalized by our first PREMIUM items during the FIRST Halloween update.
I remember at the time, ignoring the first Premium offerings (a mausoleum and the Ray Gun, which introduced Kang), and in fact scoffing at the idea of spending real money on a free game. The updates were very simple, but at the time, just seemed amazingly fun…when they worked. Was simple better? Nah. But, I shiver at how much cash I have given a company that still struggles to keep the game running smoothly, no matter how much money they rake in.
This time of year seems to mark the “Highwater Letdown” each year since. It is the lull between a huge, major update, and the almost always huge Halloween update. Last year, we were still reeling from the extremely “non-canon” Clash of Clones update, which left our Springfields strewn with castles, walls, and random pleebs and costumes of all sorts…most of which we have now stored.
The year before we were coming off of the introduction of KrustyLand, which is about as forgotten by most, as the current list of Republican candidates will be in another couple of months.
This past year has actually been amazing. Yes…there have been server nightmares and SNAFUs aplenty, but we got some of the “big promises,” such as a playable Sideshow Bob character (now…Maggie….please?), and a monorail that is/was way, way, way cooler than I could ever have imagined (even in the design that months ago that EA seems to have lifted), as well as more new content and fun than we have room to place (because of the stupid item restrictions).
But, the BEST PART OF THE PAST YEAR???